INSCRIBED PRODUCTIONS

Devlog

Patch notes, behind-the-scenes, and design calls.

SBS 0.2.4 – Perk rollout + cave readability

Jan 20, 2026 • UI, Balance

New perk paths (Movement/Sorcery), cleaner miniboss telegraphs, and a loadout UI pass to keep decisions snappy.

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Design notes: Why Cave Rush?

Jan 12, 2026 • Design

Short, replayable runs push fast decisions and mastery. We tune timers, drops, and boss pacing to feel crisp—not grindy.

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Behind the scenes: Building bold UI

Jan 4, 2026 • UI

Crisp iconography, contrast passes, and panel spacing—how we keep combat readable at speed.

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